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Monthly Archives: May 2011

I went to see the last day of the exhibition in_flux hosted by Occupy Space in Limerick City. It has been really amazing to see how Ireland in recession suddenly starts to show more creativity than ever before.
Other countries have re-appropriated industrial spaces into social and artistic places for many years.
As far as I have seen, this rarely happened in Ireland. But now, we have newly built, sometimes not even finished buildings and structures that are unlikely to ever become what they were supposed to be, or finished, becoming great low-cost places for artistic exploration and social interaction.

The Ghost of Catherine Street?


A taxonomy of crispy things

December 1997 - 16th of May 2011

He ran like a greyhound
He swam like a dolphin
He fulfilled our dreams,
walking across green hills
and Atlantic beaches
He had a heart of gold
We miss him.
R.I.P.

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Charlie
December 1997 – 16th of May 2011

He ran like a greyhound
He swam like a dolphin
He fulfilled our dreams,
walking across green hills
and Atlantic beaches
He had a heart of gold
We miss him.
R.I.P.

I really enjoyed Trevor Wishart‘s Encounters in the Republic of Heaven at the launch of our new “label” the Digital Media Arts research Centre (DMARC) at the University of Limerick today. The 8-channel work sent my mind wandering, at times in┬ásynesthesia, and in general it was a very positive audio experience.

This summer I’m planning to develop a number of new sound object primitives that I can use both in Softday performances and in sonic interaction design. The basic idea is there are three fundamental classes:

  • Impact
  • Deformation
  • Friction

I’m sure that there will be many exceptions to these classes, but when I look at many of the pd-patches I’ve created over the past eight years, I think it may be possible to use this approach, where parameters define things like the material being deformed, the flow of the action (gesture), etc.