During the Sounding Object project, we researched and developed new approaches for sound on computers, responsive to physical interaction and easily matched to physical objects. One of the demos was the Vodhran, a virtual Irish Bodhran drum. The performers gestures are tracked using a Polhemus Fastrak 6-DOF electromagnetic tracker in realtime and the sound synthesized in real-time by our sound object models.
This summer, I’m planning to make another version of this, probably the Hodhran – a Hyper-bodhran, using a real bodhran, parts of a Wii controller, an Arduino and a few sensors (such as force sensitive resistors and bend sensors).