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Category Archives: music

Bees…

Can you live without this?

What if you wake up one morning and this isn’t here?

Will you have any honey for your porridge?

In fact, will you have any porridge, at all?

Bee colonies around the world are in decline, due to a number of mitigating factors.

Perhaps we can listen to the bees in a new way….

We’re concerned.

Very concerned…

Over the past 13 years, I have had the pleasure to work together with Sean Taylor under our common name Softday. It all started when Sean asked me if it was possible to make music form a year’s collection of weather maps from the Irish Times, which in due time resulted in Bliain le Baisteach (A Year with Rain). This was an excellent starter project for our collaboration as it was well funded and went straight to prominence as it became part of the Irish Pavilion at the Expo2000 World Millennium Exhibition in Hanover in Germany. Since then, our Softday collaboration have resulted in numerous projects (check out our web site www.softday.ie ) and we are now working on a new and very exciting topic: the life, and potential death, of honey bees. At the time of writing this we have about two years of research done, with plenty of field recordings from honey farms and nature, photos, video, scribbles and sketches. We are now heading for the final realization of the project and the premier is set to the 27th of April 2013, starting at 15:00, in Glenstal Abbey, in Murroe, Co. Limerick in Ireland.
While we have managed to get all our projects over the past 13 years funded, one way or another, this time we’re exploring what has become known crowd-funding, in addition to the great support we have received from Create and the Irish Arts Council. Perhaps, as a friend suggested today, we should call it hive funding, as our current project is about honey bees. Please note that if you support us, we give you something back.

Here’s a link to our Call for support on fundit.ie.

A first sketch of a new custom controller.

  • Sliders fading up and down
  • Knobs for turning
  • Cranks for turning
  • Buttons for activation – perhaps with aftertouch (force sensitive)
  • Switches for turning things on or off.
  • Wheels for turning
  • Squishy things for squeezing

USB i/o, perhaps using OSC protocol.

Build in a flight case.

controller sketch

During the Sounding Object project, we researched and developed new approaches for sound on computers, responsive to physical interaction and easily matched to physical objects. One of the demos was the Vodhran, a virtual Irish Bodhran drum. The performers gestures are tracked using a Polhemus Fastrak 6-DOF electromagnetic tracker in realtime and the sound synthesized in real-time by our sound object models.


This summer, I’m planning to make another version of this, probably the Hodhran – a Hyper-bodhran, using a real bodhran, parts of a Wii controller, an Arduino and a few sensors (such as force sensitive resistors and bend sensors).

In the mid-1960’s, I first heard the sound of a synthesizer. When Wendy Carlos‘ album Switched on Bach was released in 1968 I was totally convinced that electronic instruments was the future. As I couldn’t afford to buy a real Moog, I spent a few years studying electronic engineering and telecoms to enable me to build my own, that I eventually used in my final year project in 1975. I think I’ve only one or two of the home-etched circuit boards left in some drawer. I had to disassemble the synth when I finished the final year project, as some parts were borrowed from physics labs, other parts designed and built by me (only recordings remain).

I was delighted today to find the Moog Foundation on the web. I fully agree with their vision that music, and in particular by using electronic instruments like the Moog-range, is an excellent way to get young people interested in art, science and technology. It is a very intuitive way to learn as you can start by exploring a few simple buttons and tweaking a few knobs – and immediately hear the result. The magic of this directness can then easily lead to a feeling of wonder about how it works. When you get onto that path of discovery, you can learn a lot about music, physics, electronics, maths, and a number of other things such as the importance of designing things so that they are suitable for human use. This is probably one of the most important aspects of Bob Moog‘s work. He worked together with musicians. While it is simple to get a knob to change the resonance frequency of a filter, the control curve (the mapping) has to feel natural to the musician (while it may sometimes be a difficult engineering problem to get the right non-linearity, especially when working with analog electronics).
So, here’s to Bob Moog, Wendy Carlos, and many others whose work and art I’ve enjoyed so much over the years, and still do. Let’s keep on designing, building, exploring and making.

>I just noticed in Kerry L. Hagan’s Skype tag that she has a new web site, www.kerrylhagan.net”. Excellent, and I think we all should make sure we have examples of our work on-line and accessible.

>Friday and Saturday, JJ and I installed our latest sound sculpture at Gairmscoil Clu Uladh in county Donegal.

>I took my 2nd year Digital Media Design students to meet Ralph Lundsten in his Andromeda studio/atelier/home.
We had an amazing time and resonance

Later the same day, we went to the Museum of Music.

The Swedish government is threatening to close down the museum. If you’re in Stockholm, go see (and hear and experience) it.